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Inverter Node

Behavior Tree Editor

Unity

Description

The inverter node the return of its child node. If child returns success, the inverter node return failure and vice versa. If the child node returns running the inverter node also returns running. Has only one child.

Fields/Buttons

  • N/A

Pipeline

Adding The Node:

Right click in the graph view of the behavior tree, select “InverterNode” from the Node Menu.

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