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KAELAN sIMPSON
Description
The set gameobject node takes a gameobject reference and a gameobject. It sets the value of the gameobject reference to the gameobject. Always returns true unless one of the values is null. The node has no children.
Fields/Buttons
Target Game Object (gameObject reference) - The gameObject reference that will be set to the value of the ‘Input Game Object’.
Input Game Object (gameObject) - The game object that will be applied to the gameObject reference
Pipeline
Adding The Node:
Right click in the graph view of the behavior tree, select “SetGameObject” from the Node Menu.
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